Last updated 2 years ago
Called when all sWatch lua files have been started
Called on PlayerInitialSpawn
PlayerInitialSpawn
Rather use .
(Player) player
Called on PlayerDisconnected.
PlayerDisconnected
Called on CheckPassword
CheckPassword
(String) steamID32
(String) ip
(String) serverPassword
(String) clientPassword
(String) steamName
(Boolean) canJoin - false to block connection
false