Base

Hooks

swatch_init_loaded

Called when all sWatch lua files have been started

swatch_base_initplayer

Called on PlayerInitialSpawn

Rather use swatch_networking_playerauthenticated.

Arguments

  1. (Player) player

swatch_base_playerdisconnect

Called on PlayerDisconnected.

Arguments

  1. (Player) player

swatch_base_checkpassword

Called on CheckPassword

Arguments

  1. (String) steamID32

  2. (String) ip

  3. (String) serverPassword

  4. (String) clientPassword

  5. (String) steamName

Returns

  1. (Boolean) canJoin - false to block connection

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